Bromstairs, UK, January 1st, 2026 – The pixelated depths of Mordecoom are calling once more, and this time, even more retro platforms are answering.
Thalamus Digital Publishing Ltd. has announced the upcoming launch of Roguecraft DX for the Commodore Amiga, MEGA65, and Nintendo Game Boy Color.
This re-release is a significantly updated version of the award-winning Amiga game Roguecraft, previously exclusive to Evercade consoles. For retro gaming enthusiasts, this news is nothing short of a joyous resurrection.
Originally making waves with its Amiga release in 2024 and gaining even more popularity on Evercade in August 2025, Roguecraft DX promises numerous improvements. Players can expect additional levels, new room layouts, a fresh roster of monsters, extra music tracks by Jogeir Liljedahl, enhanced animations, and achievements.
Badger Punch Games’ co-founder Ricki Sickenger expressed excitement, noting they were “super happy that we’re now able to release Roguecraft on even more retro platforms.”
Andy Roberts, Thalamus founder and CEO, echoed this enthusiasm, highlighting the joy of working with veteran developers RetroCogs and Rocketship Park, who have “absolutely knocked the MEGA65 and Game Boy Color versions out of the park.”
This collaborative effort speaks to a vibrant, passionate retro development scene, dedicated to bringing modern gameplay sensibilities to beloved classic hardware. But can a 3D isometric Roguelike truly shine on platforms like the Game Boy Color, with its limited color palette and processing power? The developers assure us these ports “cater to the strengths of each platform.”
Launching in Q1 2026, Roguecraft DX is a 3D isometric Roguelike spread across fifteen levels. Players will navigate these dungeons with three playable characters, facing a host of cunning enemies, devious hazards, and mystical potions, all wrapped in a retro 16-bit aesthetic (though Game Boy Color specifications will, understandably, vary).

Thalamus Digital Publishing isn’t stopping there either, with plans to bring the game to “other retro platforms, as well as PC and current-gen consoles.”
This move by Thalamus Digital Publishing, an independent developer and publisher with roots dating back to the late ’80s and early ’90s (a brand synonymous with quality Amiga games), signals a strong belief in the enduring appeal of retro hardware.
Badger Punch Games, founded by Ricki Sickenger and Henning Ludvigsen from the 1990s Amiga “Demo Scene,” brings a wealth of experience, including the award-winning Roguecraft.
Digital versions of Roguecraft DX will be available on February 2nd, 2026, at thalamusdigital.itch.io/.
For collectors, physical versions will open for pre-orders on March 2nd, 2026, at thalamus.shop/.
For fans craving that nostalgic gaming fix with a modern roguelike twist, Roguecraft DX looks set to deliver. The question isn’t if retro gaming is back, but how far this wave of revival can reach.
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